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Topics - Bladeghost

id Tech 4 Scripting / getButtons
February 03, 2015, 08:54:47 PM
Question? is the  scripting limited to getButtons 32,64 and 128?
and only just 3 or am I overlooking something.
in the AI_Player.script to assigning button assignments or can other numbers be used.
currently in my project these three are in use and I need one more.
anybody know? Thanks.
Haunting of Deck 12 / Re: BladeYautja
October 20, 2014, 11:12:27 PM
Thanks Friar, I agree with most of it as I like the jewel cases better as a personal preference really. both could be made.
and other stuff.  all good fun!

on another note I posted on my moddb page a question about a patch for the mod and game.

I'll just repost that here to read Thanks.

QuoteFor a MOD patch (game patch) or whatever, that wouldn't take too long to make and fix up
where possible as the engine still has some limitations and such, if I can do it I'll tell ya.

what I'd like is some suggestions and feedback on what could be done for a patch for the mod
and hear what people liked and did not.

some things soon would be
raise player health and armor to a higher amount.
and add ammo pickups in some of the maps.

for a patch I like to hear what others say.
and I 'll see what can be done.

for now I'd consider this a demo and not finished yet.
then after I can put it into the standalone version as well.
also consider since it's a's moddable ya know.
I just don't want this left in a mediocre state of completion.
so let me know and Thanks Everyone!



id Tech 4 Level Editing / 3D BUZZ Video Tutorials
May 29, 2014, 12:19:37 PM
3D Buzz still has some video tutorials posted that may be helpful to some as it does cover some basics for those starting out, there are two series and can be seen here : 27 videos
id Tech 4 WIP / BladeYautja
May 24, 2014, 10:01:48 AM
This is my latest and one of the more interesting projects I've put together in quite some time.
it is a Total rework to make doom3 into a predator based game adventure to where the player is the predator creature.

as the project comes along I'll post some updates and some things here not posted at moddb.
id Tech 4 Scripting / Scripting tool ConText
May 24, 2014, 09:49:14 AM
For those that are new to scripting I recommend using ConText with the doom 3 highlighter for scripting as I myself find it useful and use often that can be found here:

highlighters here:

When starting the program it's recommended to turn on the line numbers as they are off by default.
by going to options/environment options/editor/line numbers and check that box to display the numbers.

For anyone that needs them I've uploaded my set here.
DerTons Import and Export scripts for 3ds max
for md5 files.