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1 Replies
6,254 Views |
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Looking for Clean Materials paks
Started by Revility |
6 Replies
2,902 Views |
![]() by Revility |
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Eyeball deform
Started by bitterman |
9 Replies
4,833 Views |
![]() by The Happy Friar |
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BIMAGE Format
Started by spamclark15 |
1 Replies
1,885 Views |
![]() by Snehk |
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Night/thermal vision technique
Started by bitterman |
9 Replies
3,366 Views |
![]() by The Happy Friar |
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Another Material Question
Started by spamclark15 « 1 2 3 » |
41 Replies
10,094 Views |
![]() by spamclark15 |
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Collision texture on ASE
Started by Cyber8 |
1 Replies
1,782 Views |
![]() by motorsep |
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Plasma Gun Material
Started by spamclark15 |
6 Replies
2,694 Views |
![]() by spamclark15 |
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DDS TGA sorcery
Started by Cyber8 |
5 Replies
2,051 Views |
![]() by spamclark15 |
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Light material question
Started by spamclark15 « 1 2 » |
19 Replies
4,458 Views |
![]() by spamclark15 |
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33 Replies
9,105 Views |
![]() by bitterman |
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Question about HUD graphics
Started by spamclark15 |
6 Replies
2,335 Views |
![]() by spamclark15 |
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How to works with decals?
Started by bitterman |
3 Replies
1,935 Views |
![]() by bitterman |
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6 Replies
3,095 Views |
![]() by doom3xbox |
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Parallax map in idtech4
Started by Reinchard |
3 Replies
2,548 Views |
![]() by wintch |
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33 Replies
11,060 Views |
![]() by motorsep |
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15 Replies
5,065 Views |
![]() by VGames |
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More then one specular/bump map
Started by VGames |
10 Replies
4,117 Views |
![]() by VGames |
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15 Replies
7,223 Views |
![]() by motorsep |
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Realtime Dynamic Water Puddle
Started by oneofthe8devilz |
3 Replies
2,523 Views |
![]() by oneofthe8devilz |
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