In .def file:
"joint_attach" "SOUL_ATTACHER"
or PISTOL_, SHOTGUN_ etc.
But "SOUL_ATTACHER" it's not bone's name or joint's name in .md5mesh.
In 'export fred' section of player.def I see:
mesh...
options ... - Rhand SOUL_ATTACHER PISTOL_ATTACHER...
I really don't understand this thing. 'Rhand' is bone's name in player.md5mesh. I don't need to create .mb (maya) and then export it to md5mesh via .def (I already have exported md5mesh).
What is "..._ATTACHER" and how to create this thing when export md5mesh from .blend file or others?
Thanks.