I'm quite new to the Doom 3 modding scene and have for the most part just been messing around with stuff on ROE. I've been wanting to switch the type of ammo the Artifact uses from ammo_bloodstone to ammo_souls to make the artifact usable on some custom maps for ROE. While it does now use soul ammo there seems to be no way to gather soul ammo as killing enemies does not charge the Artifact. I was wondering if anyone knew what I would have to change in order to fix this? Will I have to compile a modified gamex86.dll or can this be fixed by messing with script and def files?